using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;


namespace GameForKids
{
    public class Tile
    {
        // vi tri hinh trong hinh lon
        public Vector2 TextureLocationInSpriteSheet;
        // vi tri ve
        public Vector2 Position;
        //toa do trong grid
        public Vector2 Location;
    }
}
